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Showing posts from 2012

#11_ Creating content for D source

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       Inking and painting for Animation shorts !    2D Animation and Its Origins Animation created on paper is traditionally referred to as  2D animation . This technique involves drawing individual frames by hand, which are then flipped or sequenced rapidly to create the illusion of movement. Though each drawing is static, the subtle differences between successive frames trick the human eye into perceiving continuous motion—a foundational principle of animation. Looking back into history, one of the earliest examples of this method is  J. Stuart Blackton’s  pioneering film  “Humorous Phases of Funny Faces”  (1906), which brought chalkboard sketches to life through stop-motion. Another landmark in early animation is  Winsor McCay’s   “Gertie the Dinosaur”  (1914), a charming and technically impressive piece that demonstrated character personality and interaction. It was during the 1920s and 1930s ...

#10_Random sketching

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Exploring Apophenia Through Drawing All the illustrations were created as part of an engaging activity called  Apophenia —a psychological phenomenon where one perceives patterns, meanings, or connections in random or unrelated data. In the context of drawing, it becomes a playful and liberating exercise in imagination, where the mind is free to interpret shapes, scribbles, or marks in unexpected ways. Unlike traditional drawing with a defined goal or subject, this activity was more about spontaneous creativity and pure fun. I allowed myself to fill the page with a world of randomness—abstract lines, scattered textures, and spontaneous forms. From this chaos, certain images began to emerge organically. Some illustrations evolved into coherent, meaningful visuals with recognizable forms and narratives, while others remained delightfully ambiguous—visual stories that invite the viewer to interpret them in their own way. This process highlighted how powerful the human mind is in fin...